Games

Doom-like Retro FPS

Fast pixelated 3D action, built with Godot.

A throwback to the golden age of shooters: fast movement, chunky pixels, and sprite-based enemies that want you dead. Built end to end in Godot with GDScript.

The project was an exercise in game feel — tuning movement speed, weapon feedback, and enemy pacing until the loop felt right.

Highlights

  • Billboarded sprite enemies with simple attack AI
  • Raycast shooting and hit feedback
  • Retro rendering setup for the classic DOS look
  • Level layouts with keys, secrets, and ambushes

Languages

GDScript

Stack

Godot