Games
Doom-like Retro FPS
Fast pixelated 3D action, built with Godot.
A throwback to the golden age of shooters: fast movement, chunky pixels, and sprite-based enemies that want you dead. Built end to end in Godot with GDScript.
The project was an exercise in game feel — tuning movement speed, weapon feedback, and enemy pacing until the loop felt right.
Highlights
- Billboarded sprite enemies with simple attack AI
- Raycast shooting and hit feedback
- Retro rendering setup for the classic DOS look
- Level layouts with keys, secrets, and ambushes
Languages
GDScript
Stack
Godot