Games

437 Platformer

Challenging levels and tight platforming.

A 2D platformer built in Godot as a course final — tight controls, hand-tuned difficulty, and levels that escalate quickly.

The focus was on making movement feel good: responsive jumps, readable enemy patterns, and animations that sell every action.

Highlights

  • Hand-crafted levels with rising difficulty
  • Diverse character and enemy animations
  • Tuned, responsive platforming physics

Languages

GDScript

Stack

Godot